#include "Line.h"

/// <Summary> The collision type of this object </Summary>
const HashString Line::COLLISIONTYPE("COLLISION_LINE");

////////////////////////////////////////////////////////////////////////////////////////////////////
/// <Summary>	Prints this object to the console </Summary>
///
/// <Param name="out">	The console window </Param>
///
/// <Return>	The console window </Return>
////////////////////////////////////////////////////////////////////////////////////////////////////
ConsoleWindow& Line::Print(ConsoleWindow& out) const
{
	return out << "\nLINE:\n" << "Point A:  " << pointA << "\nPoint B:  " << pointB << "\n";
}